Lead FX Artist

Playstation

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PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

***This position has the flexibility to be fully remote***

Lead FX Artist

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, Resistance: Retribution, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA title.

We are seeking a Lead FX Artist who will work with the Art Director, and FX team to create consistent, high quality, and performant in game and cinematic visual FX. The FX Lead will help mentor and guide the FX team, while also driving FX initiatives and assisting in the development of new FX solutions. In addition to creating FX content, the FX Lead will help set department standards, troubleshoot technical issues, and drive the FX departments tool development and pipelines.

Responsibilities:

  • Lead and drive FX initiatives within the FX team and collaborate with other departments to develop and implement high quality and performant FX content.
  • Content creation of visual FX across all areas of the game which set the industry leading standard for the team and the project.
  • Has a leadership role within the Art department and works with their direct Supervisor to assess, recruit, and develop the FX team to support studio goals and initiatives. 
  • Work with and mentor FX Artists to provide clear direction and set expectations for aesthetic and technical requirements.
  • Collaborate with the project Art Director to ensure a consistent style and quality level across all the various types of game FX assets.
  • Research and develop new FX solutions, both visually and technically.
  • Work with the Art Manager and Production department to deliver time estimates for FX creation and task tracking.
  • Work with the team to troubleshoot FX related issues in a timely manner and maintain implementations throughout production.
  • Work with graphics engineers to improve upon existing technologies and develop new ones that raise the bar of game FX, both visually and technically.
  • Create documentation, communicate requirements, and provide feedback to internal artists and outsourcing partners.
  • Track trends, the latest technology, the competition, and the newest tools to constantly refine techniques while maintaining a foundation in established FX art practices.  

Requirements:

  • 10+ years’ experience as a professional FX artist in AAA games.
  • Portfolio of realistic, high quality real-time FX work.
  • Proficiency in fluid, particle, and rigid body simulations to create realistic FX in 3d packages including commercial and proprietary game engines
  • Great communication and interpersonal skills
  • Strong time management and organizational skills and an ability to prioritize work
  • A deep comprehension of how real-time VFX influences performance and how to maintain visual standards while also supporting gameplay
  • Strong leadership, mentoring, and teaching abilities
  • Bachelor of art degree or equivalent industry experience and training

Pluses:

  • Experience with a scripting or programming language
  • Experience building and maintaining FX tools and Pipelines
  • Experience with Agile and Waterfall development

 

#LI-DL2

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$110,700—$166,100 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Location: United States, Remote

Country: United States

Date found: 2023-02-01

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