Generalist Technical Animator


Larian Studios

Larian is seeking a Generalist Technical Animator to join the team that has experience working on all skills related to the craft: Python development, rigging and authoring blend trees for gameplay animation systems. This position is best suited for tech animators that are looking for an ever-changing challenge and that are comfortable working in different areas of the Animation pipeline. Given that you will work with a multitude of people from different departments, good communication skills are a must as well as interest in not only animation pipelines but game development as a whole.


    • Write and collaborate with our seniors writing Python scripts in order to help us maintain and improve our existing pipelines and animation tools
    • Develop and prototype new gameplay and cinematic animation systems and maintain the existing ones according to the changes and evolution of the game
    • Support the rigging team with the creation of a variety of characters, creatures, heads, armors, etc and ensure their correct functionality in the game
    • Communicate and work with multiple development teams, like Animation, Art, Cinematics, etc
    • Integrate a variety of assets into the game and validate these are working properly
    • Debug and resolve bugs assigned to you in a timely manner while making sure you meet the production deadlines
    • Communicate with the production team on concerns and production issues ahead of time
    • Support the Lead of the department in any ad hoc tasks and duties


    • A minimum of 2-3 years of relevant experience.
    • Proficient in Python scripting or similar languages
    • Experience developing new animation gameplay systems in any node-base system like Unreal or similar engines
    • Skilled in rigging and skinning in Maya for video games, with experience in bipedal, facial setups and creatures
    • Good knowledge of the principles of animation and how to apply them in order to get appealing animation
    • Team oriented and has a strong desire for collaborative participation in a team-based pipeline across different geographic locations
    • Able to take direction and feedback positively, adapt to change and thrive under the pressure of tight deadlines
    • Enthusiastic, methodical and organized approach to work with high quality standards
    • Sense of initiative, originality and resourcefulness in problem solving

Nice to Haves

    • Knowledge in C#, C++ a strong plus
    • Knowledge in Motion Builder is a plus, especially working with the Story tool (or equivalent)

What We Offer

    • An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
    • An open, collaborative environment where ideas are welcome and encouraged
    • A managerial team consisting of highly experienced game developers at the top of their fields
    • Sharing hobbies and passions with likeminded colleagues
    • Inclusive environment with many activities organized by the studios or the employees
    • Commitment to making the best game possible for the fans, including listening to community feedback
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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Date posted: 1970-01-01