Destiny Associate Gameplay Systems Engineer

bungie

Bungie

Are you intrigued by RPG-like systems such as tech trees, crafting, and optimizing character builds for different needs? Would you like to work on awe-inspiring worlds that bring people together, sitting next to inspirational talent at a company that values work-life balance and an inclusive workplace for every employee?

In this role you’ll work closely with other Engineers and Designers to innovate and expand on gameplay systems that serve as the backbone for unique player experiences (e.g., progression, achievement, customization, social interaction, etc). You’ll learn to work within our engine, expanding its capabilities and crafting incredible player experiences. Most importantly, you’ll work with a fun and energetic team dedicated to improving our craft across the discipline.

 * This position is full time in our offices in Bellevue & Seattle and we currently require all employees onsite to be fully vaccinated

RESPONSIBILITIES

  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C++/C# scalable online services)
  • Extend and enhance the gameplay systems that drive Destiny 2

REQUIRED SKILLS

  • Experience writing programs in C++
  • Solid foundation in computer science fundamentals (e.g. algorithms, performance, data structures, etc)
  • Ability to communicate effectively with customers of different technical and non-technical backgrounds to build features and achieve goals
  • Proven interest in games and game development (e.g. taken classes in game development, worked on a mod project or indie game, or something similar)

NICE-TO-HAVE SKILLS

  • Personal or professional experience as an engineer in game development
  • Experience working with scalable online services
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Experience building and supporting systemic gameplay features such as itemization, crafting, economy, rewards, abilities, progression, retention, etc.

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion. 

Location:

Date posted: 2022-07-23