Associate Animator: In-Game & Cinematic

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Sony Interactive Entertainment PlayStation

https://www.playstation.com/

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

PlayStation Studios Visual Arts and PlayStation Studios Malaysia are both passionate teams within the PlayStation family, made up of game and film industry professionals from all over the world.

Always at the cutting edge of technology, the teams work with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more PlayStation first-party teams, providing world-class content development and services to these studios. 

Currently working on PlayStation’s well-known and well-loved franchises, our Animation team in PlayStation Studios Malaysia is looking for talented, highly-motivated and creative Associate Animators to breathe life into the next chapter of in-game and cinematic storytelling.

Why work when you can play? This is life at PlayStation!

Responsibilities:

  • Comprehend and deliver animation based on direction from the Animation Supervisor/ Lead Animator.
  • Creating computer-generated in-game and cinematic animation, which may include the following: -
    • Creating game animation elements and implementing them in a game engine.
    • Work within the toolset and workflow for keyframe and/or motion capture production.
    • Create in-game and pre-rendered animation according to the direction of the client and project.
    • Create body and facial animation for human characters, along with animation for creatures, vehicles, props, and other assets to be integrated into in-game engines and/or cinematic sequences.
  • Keeping up to the required level of quality and productivity standards set by the Animation Supervisor/ Lead Animator.
  • Understand, interpret and adopt feedback from supervisors and/ or clients to improve production outcome/ performance.
  • Contribute to a creative, collaborative and fun working atmosphere amongst the team.

Requirements:

  • Minimum 1+ years of experience in animation production with exposure to at least 1 shipped AAA title.   
  • Fresh graduates are welcome to apply. 
  • Keen and Hands-on knowledge of Maya for animation, both aesthetically and technically. 
  • Good understanding of character animation and movements, both aesthetically and realistically. 
  • Ability to create high quality, story-driven performance animation. 
  • Ability to communicate effectively in taking/ offering feedback from/ to Animation Supervisor/ Lead Animator. 
  • A reliable and supportive team member, able to collaborate with a wide range of peers, leads, supervisors, producers, and management in an open working environment. 
  • Able to shoot references and apply them into the scene effectively. 

Pluses: 

  • Understanding of MotionBuilder. 
  • Pre-production skills including, but not limited to, thumbnailing, storyboarding, and animatics. 

 

#LI-SY1

 

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We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

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We collect personal information about you throughout the recruiting process, in particular the following categories. Generally, we obtain this information through our Recruiting Team:

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    1. Direct identifiers such as your first and last name.
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Location: Kuala Lumpur, Malaysia

Date posted: 2021-12-16