Animation Programmer



We are looking for an experienced and passionate Animation Programmer to support our game development team in our Frankfurt, Germany studio.

As an Animation Programmer, you will play an important role in shaping the future of CRYENGINE’s Animation Pipeline. You will work closely with people from different departments such as Animation, AI and Sandbox to implement the tools and systems they need to realize the vision and quality of our Games.

*Required documents that allow a careful evaluation of your application are resume, cover letter and additional samples / private projects (GitHub)* 

Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:

1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.

2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 

3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.


    • Implementing well designed, robust, highly optimal new animation system features, integrating them into our existing animation, physics and AI systems.
    • Independently research and develop improvements to continuously push our technology forward.
    • Set development goals as part of a passionate team to shape the future of animation in games.
    • Coordinate with other disciplines to assure features are delivered to a certain standard and on time.


    • 3+ years of professional game development or similar programming experience.
    • Experience in creating animation technologies and integrating them for use in game development.
    • At least 1 shipped game title while being in a Animation Programmer role.
    • Fluency in C++, strong software engineering and debugging skills.
    • Experience with software profiling tools and performance optimization techniques.
    • Solid understanding of the character pipeline tools.
    • Strong mathematical background.
    • Experience with any game engines preferably experience with CRYENGINE.
    • Team player and self-driven.
    • Willing to learn.
    • Solid English skills, good communication skills with strong affinity for transparency.


    • Experience with console programming.
    • Experience with motion capture systems.
    • Passion for making games.

What you can expect from us

    • A refreshing yet highly professional atmosphere in a diverse team.
    • Flexible work time.
    • FUN.
    • Free public transportation ticket, which lets you use public transport free of charge 24/7.
    • Free German lessons
    • Company language is English. Any additional language is a plus, but not a requirement.
    • Extensive assistance with getting visa, work permits and communication with local authorities.
    • Relocation support.
    • A company apartment for your first few months and help in finding a private apartment. 
    • ...and much more! 
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Date posted: 1970-01-01